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Procedually Generated Jellyfish

  • Developed a flexible jellyfish body simulation using Vellum for accurate soft-body deformation

  • Procedually created bell, tentacles, organs, arms and veins 

  • Created the bell's animation using keyframed transformations and aligned other body parts' animation with it

  • Animated arms using Vellum cloth constraints

  • Simulated the jellyfish's tentacles with Vellum hair constraints  and added forces to imitate interaction with the environment

  • Grouped bell points and utilized Find Shortest Path to procedurally generate vein patterns

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